- In JavaScript, an object is a data type that represents a collection of related data and functionality, organized as key-value pairs.
- Built-in objects: These are objects that are part of the JavaScript language itself, and are available globally. Examples include the Math object, the Array object, and the Date object.
- Host objects: These are objects that are provided by the environment in which JavaScript is running. Examples include the Window object in web browsers, and the FileSystem object in Node.js.
- User-defined objects: These are objects that are created by the user, using constructor functions or object literals. These objects can have properties and methods that are defined by the user.
- Primitive wrapper objects: These are objects that are created when a primitive value (such as a string or a number) is accessed as an object. For example, the string "hello" can be accessed as an object using the String constructor.
- Prototype objects: Every JavaScript object has a prototype object, which provides a set of default properties and methods that the object can inherit. The prototype object is essentially a template that defines the properties and methods that will be shared by all instances of the object.
- Understanding the different types of objects in JavaScript is essential for writing effective and efficient code. By leveraging the built-in objects and creating custom user-defined objects, developers can create powerful and flexible applications that can handle complex data and functionality.
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